Tuesday, January 4, 2011

Spring Mechanism


Electrons can jump within an atom structure from one energy level to another and by doing so they emit a photon. Depending on 'the jump' the emitted photon has a short (UV), normal (visible) or long (IR) wave length. The category into which each emitted particle falls depends on the orbit to which the electron fall's to. This could lead to the idea that electrons (Toruses) float on different atmospheric layers, and at each level they have a different radius. They are more compact at a low level, where the atmosphere is more dense than at a higher atmospheric level. Relative size and the hight of the jump define the compression rate of the emitted 8-body, just like an Organ where different sizes of pipes, and different quantities of air pressure generates different notes/tones/vibrations.

It is known that electrons move to a higher orbit when a photon is absorbed. A possible mechanism could be that a spinning 8-photon comes flying in, from out of free space (low pressure aether) into the circle area of the floating/grounded electron. The cornered photon translates it's energy directly to the electron and unwinds. This discharge of energy causes the couple to be lifted up to a higher level like a helicopter. If the electron cannot maintain the higher orbit, it will twirl back, winding up a new 8-body, recharging it, and emitting it back into the free space, like a spring mechanism.



Electrons that float on top of a global atmosphere (generated by the steady flow of a stable Torus), have a Spin-direction. If they are equally distributed over the eight corners of the globe, than they can rotate in harmony, in clockwise and counter clockwise directions, just like Tornado's and Cyclones on the northern and southern hemispheres of our planet. This will prevent them to bind with other atoms and generates their noble-gas behavior. A Valance-electron that is alone on top of an atmospheric layer, can easily bond with other atoms because of it's relative freedom. Note: the drawing is based on the classical shell-representation, but the idea is also applicable for the realistic orbital setup.